#184

Azumarill Aqua Rabbit Pokémon
Hp 100
Attack 50
Defense 80
Sp. Atk 60
Sp. Def 80
Speed 50

It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water. By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers. When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet. The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

Abilties

Moves

azumarill

#184

Type:

Water

Fairy

Aqua Rabbit Pokémon
Pokemon Image
Hp 100
Attack 50
Defense 80
Sp. Atk 60
Sp. Def 80
Speed 50

Description

It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water. By keeping still and listening in­ tently, it can tell what is in even wild, fast- moving rivers. When it plays in water, it rolls up its elongated ears to prevent their insides from get­ ting wet. The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

Strengths

Weaknesses

Evolution Path

azurill
Azurill
marill
Marill
azumarill
Azumarill

Name

Lvl Req:

Type

Power

PP:

Tackle

lvl: 1

Normal

40

35

Tail Whip

lvl: 1

Normal

0

30

Water Gun

lvl: 1

Water

40

25

Defense Curl

lvl: 1

Normal

0

40

Bubble

lvl: 1

Water

40

30

Splash

lvl: 1

Normal

0

40

Rollout

lvl: 1

Rock

30

20

Helping Hand

lvl: 1

Normal

0

20

Water Sport

lvl: 1

Water

0

15

Bubble Beam

lvl: 6

Water

65

20

Charm

lvl: 9

Fairy

0

20

Slam

lvl: 12

Normal

80

20

Bounce

lvl: 15

Flying

85

5

Aqua Tail

lvl: 21

Water

90

10

Double Edge

lvl: 25

Normal

120

15

Play Rough

lvl: 25

Fairy

90

10

Aqua Ring

lvl: 27

Water

0

20

Rain Dance

lvl: 35

Water

0

5

Hydro Pump

lvl: 40

Water

110

5

Superpower

lvl: 42

Fighting

120

5